Lunaris ← Back

Changelog

What changed, newest first.

0.40.20 Current

  • Knockback Displacement now really redirects knockback: only the extra knockback of a sprint hit follows your yaw, so the module makes the hit a sprint hit (new option "Force Sprint Hit").
  • Free Camera: you can hit players by hand. The hit goes through only when the target is within reach of your real body and the server-side rotation is aimed at it, so it passes GrimAC; too-far targets are ignored.

0.40.19

  • Window Screen: the PC view now works right on the small screen in the world - click, scroll and type into the app, and switch apps from the tab bar (Right Ctrl). A Fullscreen view is available as an option.
  • Window Screen: much sharper picture - the app window is enlarged to 1920x1080 (option "Resize Window", restored when you turn the module off), higher max resolution and smoother scaling.

0.40.18

  • New module Window Screen (Render): hangs an app window (Spotify, Discord, a browser...) in the world as a 3D screen. Press Right Ctrl for a full PC-like view: click, type, scroll and switch between open apps. Hold the Move Key to drag the screen. Windows only.
  • New module Knockback Displacement (Combat): redirects the knockback of your hits - Dynamic pushes the target towards you, Fixed uses an angle you set. Needs a server with vanilla knockback.
  • Criticals: Web Crit reworked - it now gives a critical while you fall inside a cobweb.
  • No Push no longer removes real knockback, only small pushes from bumping into players.
  • New HUD: the watermark now drops below the Tab list including the header and footer sent by the server, so it no longer covers players.

0.40.17

  • KillAura no longer flags Grim's BadPacketsZ: it used to send two input packets on every hit, now that pair is only sent while you are riding something.
  • New HUD: new "HUD Style" option - Solid (as before), Blur (dark frosted glass) or Liquid Glass (strong blur with a light sheen). Applies to Target HUD, Active Binds, Info HUD and Scoreboard.
  • Auto Drip removed from the Anarchia tab (Auto Dripstone already opens the trapdoor), so the tab now has 15 modules.

0.40.16

  • Anarchia tab, all 16 modules: Auto Drain, Auto Drip, Auto Dripstone, Auto Nielota, Auto Nemos, Better Painting, Elytra Detector, Entity Visibility, Eq Panel, Error Killer, Hand Checker, Msg Spammer, Pearl Tracker, Tracers, Trap Detector and Anti Kostka.
  • Auto Dripstone moved from Combat to Anarchia and reworked: it now finds a closed trapdoor with pointed dripstone under it, aims at it and opens it (Range slider). The old "place dripstone on enemies" behaviour is gone.
  • Auto Armor now really picks the best armor: it compares actual defence (armor points + toughness) and protection enchants, so netherite beats Protection IV iron and a nearly broken piece no longer replaces a healthy one.
  • Auto Web: Place now defaults to Full (legs + head) so the target can't just walk out, and Strict Raycast no longer rejects every placement because of a ray that stopped exactly on the block face.
  • New HUD: smaller overall size, with Target HUD, Inventory and Spotify sized to match the other elements. Spotify can be scaled (Shift + right click) and still expands on a plain right click.
  • New HUD, Target HUD: shows KillAura's target even behind a wall, mobs get the Lunaris logo, and player heads are drawn sharp instead of blurred.

0.40.15

  • New module Trap Detector (Combat): spots traps by clusters of "decorations" - signs (hanging too), buttons, levers, banners, armor stands, minecarts, paintings - and warns with distance, object count and coordinates. Chunks are scanned a few per tick and cached, so it doesn't lag.
  • New module Anti Kostka (Player): Save Key remembers your hotbar layout, Restore Key puts it back instantly - taking items from the inventory first, then from other hotbar slots.
  • New module Logout Spots (Render): marks where a player logged out with their nick, HP, armor and held items, and tells you in chat when they log out, come back, or when you walk up to the spot (each message can be turned off).
  • New module No Interact (Player): blocks right-clicking containers, doors, redstone, beds, signs and (optionally) entities, and can stop the sign editor from opening. The item in your hand still works - eat or throw a pearl while looking at a chest.
  • New modules No Hurt Cam, No Gui Blur and No Bad Effects (Render): no camera shake on damage, no blurred background behind menus, and Blindness / Darkness / Nausea hidden separately - visual only, the effect itself stays, so nothing flags.
  • New module Hit Indicator (Render): a quick flash and an expanding ring on every hit, in the theme colour or your own.
  • Auto Dripstone: waits for the server to confirm a placement before trying the same spot again (no more dripstone vanishing from the hotbar with nothing placed), Auto Drop only mines once the stalactite really exists, and mining no longer steals KillAura's aim.
  • HUD: new "Spotify" element - cover, title, artist, progress bar and a live equaliser for whatever is playing in the Spotify app. No login needed.
  • Online configs: redesigned browse and "New config" windows - config cards with name, code and age, one-click Load, loading animation and a retry button.
  • Fixes: block icons no longer disappear in the block picker, text settings (e.g. Name Protect) are now saved in configs, and a window shows the update download when the game starts.

0.40.14

  • AutoTrap: when the target digs through a wall and steps into the hole, the existing box is extended and repaired instead of a second 1x1 box being built next to it.
  • HUD: new "Array List" element - enabled modules as separate rounded pills, longest on top, text in a theme-to-white wave, draggable.
  • Auto Nemos: stays locked on one target instead of flipping between two nearby enemies, and no longer disturbs AutoTrap/AutoWeb's aim on ticks it doesn't place.

0.40.13

  • Update on startup: before Minecraft opens, the client checks for a new version, downloads it and starts the game again on the new version right away - no more playing a session on an outdated build.

0.40.12

  • Auto Dripstone: new "Auto Drop" option (on by default) - once a stalactite is placed above the target, it mines the block holding it up (real, hardness-paced breaking, aimed with rotation) so the dripstone falls on them right away instead of sitting there.

0.40.11

  • A downloaded update is now verified before it replaces the current jar, and a missing shader no longer crashes the game (fixes a crash on the main menu after a damaged jar).

0.40.10

  • KillAura: removed the "No Cooldown" option.

0.40.9

  • Clients two or more versions behind now update automatically (download + 3 min countdown before the game closes). Admins can cancel the countdown or switch this off in the panel.
  • HUD "New" mode: Keybinds list is rounder and a bind turns from white to green while its module is enabled.

0.40.8

  • New module: Auto Dripstone - places pointed dripstone under or above enemies. Idea by drip_mleko.
  • Auto Nemos: fewer skipped placements - the aim is checked before the shared placement slot is used, the click point varies (no repeated rotation flags) and a dropped placement is retried much sooner.
  • NameTags: the Lunaris logo next to other Lunaris players now shows in its real colours instead of a black silhouette.
  • .rtc chat: new look (gradient badge, arrows, colours) and admin tools - admins can write as ADMIN and send a private message to one player.

0.40.7

  • The game now checks for updates every 5 minutes while it is running, not only at startup.

0.40.6

  • New command .rtc <message>: chat with everyone else on Lunaris, with a short 0.5 s delay between messages.
  • New command .online: shows who is on Lunaris right now.
  • NameTags: a Lunaris logo now appears next to the name of every player who is also on Lunaris (option "Lunaris Logo").
  • Streamer Mode: new "Only Friends" option - hide only your friends' names and skins, everyone else stays visible.
  • Admin panel: messages on players' screens are set in seconds and show up within about 5 s; a forced update now closes the game after 3 minutes (with a countdown).

0.40.5

  • Removed the StreamProof module.
  • Discord RPC is now on by default, including for existing configs (switched on once - you can still turn it off afterwards).
  • The team can now put a message on every connected player's screen from the admin panel, and force everyone to update at once (the game downloads the new version and closes after a 10 s countdown).
  • Updates now clean up an older leftover copy of the mod from the mods folder at startup.
  • Website: "Add me to the server" now says whether you were added, were already on the server, or it failed (with an invite link).

0.40.4

  • Fixed a crash when a chat command failed (unknown command, wrong arguments) - the game closed instead of showing the error.
  • Fixed more commands and tab-completion that could crash the same way: commands with number / true-false arguments, friend / key / macro / module / config name completion, and a few Rockstar modules.
  • Name Protect: new "Hide Friends" option - turn it off to keep your friends' names and skins visible while everyone else is hidden.
  • Click GUI: fits small monitors and big Minecraft GUI Scale - the whole menu scales down to stay fully visible.
  • Click GUI: the Theme Editor hides itself on small screens; a small button beside it (or "> Theme" at the edge) shows or hides it, and it remembers your choice. The GUI Scale slider now works too.

0.40.3

  • Auto Nemos: water at the target's feet is removed by the feet cobweb itself (water gone and target webbed in one placement); water at the head and around is removed with a lever.
  • Auto Nemos: places through walls and paintings wherever the anticheat allows it, and the placement range is now measured the way GrimAC does - fewer skipped placements and no FarPlace flags.
  • Click GUI: text settings are finally visible and editable - e.g. your own nick in Streamer Mode (Ctrl+V works).
  • Block ESP: range up to 500 blocks with a much faster scan (nearest blocks first, only chunks your client has loaded).
  • Block picker: block names and texts in English; searching in Polish still works, also without Polish letters.

0.40.2

  • Removed the in-game licence screen (Copy HWID): the client no longer disconnects you or blocks modules - you can play without a licence. Logging in to the launcher and the site still needs an active licence.

0.40.1

  • KillAura Shield Breaker fixed: the swap back from the axe now happens a tick after the hit, so GrimAC no longer flags it (PacketOrderE) and the shield actually gets disabled.
  • KillAura: against a raised shield Smart Crit no longer waits for a jump - the axe hit goes out straight away.

0.40.0

  • Fixed Minecraft closing instantly on startup when Figura (or another mod touching entity rendering) was installed.
  • KillAura rebuilt: rotations Smooth, Human, Anarchia, Snap and Polar - all silent, the camera stays yours.
  • KillAura Smart Crit: waits for the real attack cooldown (hits used to go out at ~80% and lose the crit), holds the swing only while a jump is in progress, and sends the sprint stop before the hit.
  • KillAura: new Shield Breaker - swaps to an axe from the hotbar for the hit when the target blocks, then swaps back.
  • KillAura: simpler settings - Rotation, Targets, Range, Pre Aim Range (now up to 100 blocks), Smart Crit, Shield Breaker.
  • HUD: the classic Interface is back, fully in English, with the Lunaris logo in the watermark.
  • Hotkeys: every bound module is always listed; disabled ones are dimmed instead of hidden.
  • Click GUI: back to the classic panel menu; the Modern style was removed.
  • New module: FakeLag. New addon: Cosmetics (Figura costumes, accessories and weapons, downloaded on first use).
  • Licence: without an active licence the client disconnects, shows the licence screen and no module can be turned on.

0.39.5

  • Keybinds: one clean card with a title and count, rows sorted alphabetically, a theme dot for active binds.
  • Watermark: solid theme brand, plain values with muted units; only ping keeps its status colour.

0.39.4

  • New HUD redesign: every list uses the Array List look, rebuilt watermark and target HUD, text and icons properly centred.
  • KillAura Anarchia: places a cobweb on the tile towards the target before hitting.
  • AutoTrap: keeps a silent slot between placements; Swap mode stays on the block for the whole session.
  • BackTrack: the ghost model follows the server's head and body rotation smoothly.
  • Your own model turns smoothly in third person while KillAura aims.

0.39.3

  • New module: Auto Nemos - cobweb on the feet, lever at the head, cobweb above, and any water the target pours is removed with a lever.
  • Auto Trap: builds a proper box next to walls and switches to 2x1 / 2x2 when the target stands on a block edge.
  • Auto Web: fixed the camera sometimes getting locked while it was enabled.
  • KillAura: fixed GrimAC flags (PacketOrderF / Simulation) with Smart Crit while strafing and jumping; now also hits players next to your body while Free Camera is on.
  • Free Camera: the Speed and Y Speed sliders now work.
  • BackTrack: fixed it sometimes not turning off; new "Model" render shows the real player model where the server has them.
  • NameTags: new "Lunaris" style, centered text, armor icons visible again.
  • Array List: aligns to the right when placed on the right side of the screen.
  • Click GUI: fixed the menu sometimes not opening on the first key press.

0.39.2

  • Auto Trap: fixed the box stalling after the first few walls (also when the target sits in a cobweb).
  • Auto Trap: removed the automatic jump for the roof.
  • KillAura Smart Crit: now waits for the falling part of a jump and drops sprint for the hit, so crits actually land.
  • KillAura: fixed the aura sometimes not attacking at all after AutoTotem was turned off.
  • Fixed a crash when a firework rocket flew nearby.

0.39.1

  • Fixed a client crash right after joining a server (sky rendering with Ambience End Sky enabled).
  • New HUD element: Array List (Interface → Elements).

0.39

  • Fixed a crash while rendering the world (sky/fog/lighting) on some modpacks and when switching dimensions.
  • New modules: Speed, AirPlace, FastBreak, Regen, BlockESP, FakePlayer, RandomCoordinates.
  • New visuals: JumpCircle, JumpEffect, SpeedLines, VisualRatio.
  • Stability and performance improvements.
  • BackTrack: ported ping-delay handling and smoother rotation math from an updated reference implementation.
  • AutoTotem: extended with additional legit-check coverage; KillAura's "Human" rotation mode reworked.

0.36

  • New main menu background (drifting clouds) with ambient particles and a cursor trail.
  • Graphics preset switch on the main menu (Low / Medium / High / Ultra) to scale the new effects down on weaker PCs.
  • Main menu greeting now shows your Windows account name.
  • AutoTrap: fixed a placement-queue bug that could waste a tick's aim on a stale target instead of the block the server was already looking at.
  • AutoTrap: fixed walls sometimes refusing to rebuild after re-locking onto a moving target.
  • AutoTrap: fixed the roof cap rarely closing the box.

0.35

  • Redesigned main menu — hover animations and accent highlights on the menu buttons.
  • ClickGUI: new "Modern" style option alongside the classic layout (Render → ClickGUI → GUI Style).
  • ClickGUI: category panels now stay in a single row instead of wrapping onto a second row.
  • KillAura: new "Polar" rotation mode.
  • Internal security and stability hardening.

0.34 and earlier

Not individually logged here. Contact support if you need details on a specific older version.

Auto-update installs the newest version on launch — no need to track version numbers yourself.